May 03, 2005, 09:01 PM // 21:01
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#21
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Ascalonian Squire
Join Date: Apr 2005
Location: Vancouver, BC Canada
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P4 3.0
1GB PC4000 Shikatronics DDR
BFG 6800OC 128MB
1280x1024, 4xAA, 8xAF, v-sync on, everything maxed in-game.
The game runs flawlessly. No slow downs at all.
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May 03, 2005, 11:03 PM // 23:03
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#22
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Ascalonian Squire
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Athlon 64 3200+ 754 Socket 1MB L2 Cache 200 mhz bus OCed to 210mhz
ATI X800XT Platinum Edition
1gig of Corsair XMS Pro RAM
Sound Blaster Audigy 2
Raid-0 2X 160g Maxtor
Everything runs... Flawless. No slowdown except maybe in window mode, but that's normal. Got this awesome computer for 2450 USD back in July 2004.
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May 03, 2005, 11:26 PM // 23:26
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#23
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Krytan Explorer
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Athlon 64 3000+ 754
512Mb DDR PC3200 Corsair XMSXL
ATI Radeon 9000 Pro 128Mb
Sceptre KomodoIV 19" LCD
Runs excellent at:
1280x1024 (native resolution)
70hz
Anti-aliasing: Off
Terrain Quality: High
Reflections: Default
Texture Quality: High
Shadow Quality: Medium
Post-process effects enabled
Radeon 3D set to Balanced
The shadows can be set to high with little performance hit, though it does run slightly smoother on medium. Enabling 2x anti-aliasing is where things start to get jerky with lower framerates.
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May 04, 2005, 01:50 AM // 01:50
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#24
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Exclusive Reclusive
Join Date: May 2005
Location: Tuscaloosa, AL
Guild: Seraph's Pinion (wing)
Profession: R/Me
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Athlon 64 3000+ @2700 MHz
1 GB dual channel DDR, PC 4400
Chaintech VNF4-Ultra engineering sample
Chaintech SE6600 6600GT overclocked more than 50%, engineering sample
Danger Den water kit (all custom 1/2")
All settings as far as I choose to take them-in other words, always max, including AA and AF.
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May 04, 2005, 01:55 AM // 01:55
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#25
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Ascalonian Squire
Join Date: Apr 2005
Location: Cincinnati, Ohio, USA
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Athlon 64 3500+ 1000 FSB 2.2 Ghz
1 Gig Kingston PCI3200
Nvidia Geforce 6800 GT 256 MB
running 1024 by 768, Maximum quality (4xAA, Full Antiscropic)
No video lag ever... Latency lag everyonce in awhile, but very rarely.
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May 04, 2005, 01:57 AM // 01:57
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#26
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Academy Page
Join Date: Apr 2005
Location: Florida
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Athlon64 [754] 3400+ @2400Mhz (1mb Clawhammer, its 2.2stock)
1 GB Corsair XMS TwinX DDR, PC4400
ASUS K8V SE Deluxe
Sapphire X850XT Platinum Edition
Settings are 100% Max
1600x1200
Anti-aliasing: 4x Temporal
Terrain Quality: High
Reflections: High (the bottom one, i forgot what is called)
Texture Quality: High
Shadow Quality: High
Post-process effects: Disables (I crash with it on)
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May 04, 2005, 02:25 AM // 02:25
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#27
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Forge Runner
Join Date: May 2005
Location: The Infinite Representation Of Pie And Its Many Brilliances
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Alright, I don't yet own the game but I'd like to see if my assumptions are anywhere in the right ballpark.
Pentium 4 3.0Ghz
ATI Radeon 128MB 9800 Pro
1.00GB dual channel DDR
I'm hoping to run it on 1024x768 no AA/AF, high/maximum settings for terrain, textures, shadows, particle effects and what not. This game from what I read seems to be pretty easy on one's system despite how great it looks. Hopefully this setup will allow a good experience with no lag, eh?
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May 04, 2005, 09:46 AM // 09:46
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#28
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Tech Monkeh Mod
Join Date: May 2005
Location: Good Old North East of England
Profession: Mo/Me
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AMD64 3500(winchester)@2.4ghz
1gig of ddr3500 kingmax
xfx6800gt
settings at 1280x1024 all at max
plays like a dream
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May 04, 2005, 12:33 PM // 12:33
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#30
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Site Contributor
Join Date: Apr 2005
Location: England.
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Asus K8V-SE K8T800 Motherboard
AMD Athlon64 3400+ Socket 754 @ 2.4GHz
2Gb OCZ Platinum PC3200 RAM
Chaintech Nvidia Geforce 6600GT 128mB DDR3
Playing in 1280x960 (desktop resolution) in full detail with 4x full-screen antialiasing and forced 16x anisotropic filtering. No visual lag to speak of, ever. The only thing I have disabled is the post-process effects option, because frankly, bloom annoys me and gives me headaches. =)
For some reason, though, I drop to 5fps when recording a video with fraps even with the half-size setting. Any ideas?
Last edited by Principa Discordia; May 04, 2005 at 12:49 PM // 12:49..
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May 04, 2005, 12:35 PM // 12:35
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#31
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Jungle Guide
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
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Alienware AREA 51.
P4 3.46extreme (1000+ FSB)
1gig DDR-II (533)
Twin Seagate 160gig on RAID 0
PNY NVIDIA 6800 ULTRA (256mb)
21" Diamontron Screen.
Settings
1600x1200
4x AA
All other settings on max
100hz refresh rate!!!!! this is the first game I know that has an ingame option for this, with VSYNC makes a hell of a difference.. much smoother.
Everything runs very smooth.. but it does lag a bit in town areas.. and times when battle gets a bit intense, if its too distracting them I turn it down to 1280 85hz and its peachy
Alienware really kicks ass with this game and my Screenshots are superb quality.. excelent for when I make my GW website
The Snowman
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May 04, 2005, 12:39 PM // 12:39
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#32
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Ascalonian Squire
Join Date: May 2005
Location: Missouri
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Some games and i do belive Guild wars is one of them have problems when Anti-Alisasing is enabled. I have an ATI 9200 with it dissabled and set res at 1024x768 and it works great. So i suggest disable Anti-Alisasing and see if that helps.
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May 04, 2005, 03:18 PM // 15:18
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#33
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Ascalonian Squire
Join Date: May 2005
Location: Virginia, USA
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Quote:
Originally Posted by PieXags
Alright, I don't yet own the game but I'd like to see if my assumptions are anywhere in the right ballpark.
Pentium 4 3.0Ghz
ATI Radeon 128MB 9800 Pro
1.00GB dual channel DDR
I'm hoping to run it on 1024x768 no AA/AF, high/maximum settings for terrain, textures, shadows, particle effects and what not. This game from what I read seems to be pretty easy on one's system despite how great it looks. Hopefully this setup will allow a good experience with no lag, eh?
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Haha, oh yes, easily... heck, my specs are lower than yours and I'm running it on 1280x1024 with those settings.
Don't worry man, this game isn't that hard on your video card... and it still looks great!
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May 04, 2005, 04:26 PM // 16:26
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#34
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Exclusive Reclusive
Join Date: May 2005
Location: Tuscaloosa, AL
Guild: Seraph's Pinion (wing)
Profession: R/Me
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Necro Batai, if you're trying to run AA/AF witht hat kind of card, that's your problem.
A 9200 is only slightly faster than a monkey with a dry-erase board.
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May 04, 2005, 04:48 PM // 16:48
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#35
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Jungle Guide
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
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Quote:
Originally Posted by Serafita Kayin
Necro Batai, if you're trying to run AA/AF witht hat kind of card, that's your problem.
A 9200 is only slightly faster than a monkey with a dry-erase board.
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And its an ATI card.. which in my (proffesional) opinion is less reliable in terms of compatability.
where are my worms?
The Snowman
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May 04, 2005, 04:58 PM // 16:58
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#36
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Pre-Searing Cadet
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I got an E-machine....... Need a I say more?
Lol J/K
AMD XP 3200
1.5 Gig PC3200
Geforce 5700 256Meg
250gig Seagate
70gig Western Digitial 10k RPM
21in CRT Mag
21in LCD Plasma (secondary on DVI)
I can run GW at full settings, 1024x with AAx4 with no lag and it looks amazing, with no AA it still looks amazing but I haven't seen a difference in performence.
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May 04, 2005, 05:40 PM // 17:40
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#37
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Frost Gate Guardian
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Quote:
Originally Posted by Chubz
Wow... if it runs that well with 4xAA and AF, then I might have to turn it up a notch. It must look pretty wonderful at those settings...
Oh, and to change AA/AF preferences, go into your ATI control panel, and you should be able to tweak most things by clicking the "3d" tab and just going from there. (I think it's the 3d tab... correct me if I'm wrong)
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Thanks Chubz, I just tried it at 6/16 AA/AF lagged abit at the start to gather up the players and such. But after the first minute or so, the game ran fine and much more beautiful! But I rather keep my AA/AF at it's bare minimum 4/2 (I guess) because I also run winamp, and other programs while playing.
Don't wanna overload my comp oo;
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May 04, 2005, 08:41 PM // 20:41
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#38
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Ascalonian Squire
Join Date: May 2005
Location: Virginia, USA
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Quote:
Originally Posted by beJames
Thanks Chubz, I just tried it at 6/16 AA/AF lagged abit at the start to gather up the players and such. But after the first minute or so, the game ran fine and much more beautiful! But I rather keep my AA/AF at it's bare minimum 4/2 (I guess) because I also run winamp, and other programs while playing.
Don't wanna overload my comp oo;
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Yeah, too much AA/AF can really be a burden on your graphics card... that's why I just simply never use it. On more graphics-intensive PC games out there (especially first-person shooters) it really cripples performance.
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May 04, 2005, 09:31 PM // 21:31
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#39
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Exclusive Reclusive
Join Date: May 2005
Location: Tuscaloosa, AL
Guild: Seraph's Pinion (wing)
Profession: R/Me
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I'm runnin maxed, but I've seen precious little that could attempt to lag my setup...
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May 04, 2005, 10:41 PM // 22:41
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#40
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Krytan Explorer
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Quote:
Originally Posted by PieXags
Alright, I don't yet own the game but I'd like to see if my assumptions are anywhere in the right ballpark.
Pentium 4 3.0Ghz
ATI Radeon 128MB 9800 Pro
1.00GB dual channel DDR
I'm hoping to run it on 1024x768 no AA/AF, high/maximum settings for terrain, textures, shadows, particle effects and what not. This game from what I read seems to be pretty easy on one's system despite how great it looks. Hopefully this setup will allow a good experience with no lag, eh?
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Your system is more powerful than mine (posted earlier), and I can run with the settings you describe at 1280x1024 very smoothly. Since you have a 9800 Pro, I'd bet that those settings with even AA enabled would run very smoothly at 1024x768.
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